Uses of Class
net.i2p.client.streaming.impl.PacketLocal
Package
Description
Implementation of a TCP-like (reliable, authenticated, in order) set of sockets for
communicating over the IP-like (unreliable, unauthenticated, unordered) I2P
messages.
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Uses of PacketLocal in net.i2p.client.streaming.impl
Modifier and TypeMethodDescriptionConnectionDataReceiver.send
(byte[] buf, int off, int size) Send some data through the connection, attaching any appropriate flags onto the packet.ConnectionDataReceiver.send
(byte[] buf, int off, int size, boolean forceIncrement) Called externally from Connection with args (null, 0, 0, true) to send an empty data packetModifier and TypeMethodDescriptionConnection.ackPackets
(long ackThrough, long[] nacks) Process the acks and nacks received in a packetModifier and TypeMethodDescriptionboolean
PacketQueue.enqueue
(PacketLocal packet) Add a new packet to be sent out ASAP.(package private) Connection.ResendPacketEvent
Connection.newResendPacketEvent
(PacketLocal packet) A new ResendPacketEvent.(package private) void
Connection.sendPacket
(PacketLocal packet) This sends all 'normal' packets (acks and data) for the first time.void
MessageInputStream.updateAcks
(PacketLocal packet) Adds the ack-through and nack fields to a packet we are building for transmissionvoid
PcapWriter.write
(PacketLocal pkt) For outbound packets