Package net.i2p.router.transport.udp
Class PeerState
java.lang.Object
net.i2p.router.transport.udp.PeerState
- Direct Known Subclasses:
PeerState2
Contain all of the state about a UDP connection to a peer.
This is instantiated only after a connection is fully established.
Public only for UI peers page. Not a public API, not for external use.
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Field Summary
Modifier and TypeFieldDescriptionprotected final RouterContext
protected boolean
have we migrated away from this peer to another newer one?protected final Map<Long,
InboundMessageState> list of InboundMessageState for active messageprotected final boolean
is it inbound?protected final long
when were the current cipher and MAC keys established/rekeyed?protected long
when did we last send ACKs to the peer?protected final Log
protected int
what is the largest packet we can currently send to the peer?protected int
how many dup packets were received within the last RETRANSMISSION_PERIOD_WIDTH packetsprotected RemoteHostId
cached RemoteHostId, used to find the peerState by remote infoprotected final byte[]
what IP is the peer sending and receiving packets on?protected InetAddress
cached IP addressprotected final Hash
The peer are we talking to.protected int
what port is the peer sending and receiving packets on?protected int
current round trip time estimateprotected final UDPTransport
protected long
when did we decide we need to ACK to this peer?protected static final int
how frequently do we want to send ACKs to a peer?protected static final int
static final int
IPv4 Max MTU based on measurements, 1350 fits nearly all reasonably small I2NP messages (larger I2NP messages may be up to 1900B-4500B, which isn't going to fit into a live network MTU anyway) TODO VTBM is 2646, it would be nice to fit in two large 2646 / 2 = 1323 1323 + 74 + 46 + 1 + (4 * 9) = 1480 So why not make it 1492 (old ethernet is 1492, new is 1500) Changed to 1492 in 0.8.9 BUT through 0.8.11, size estimate was bad, actual packet was up to 48 bytes bigger To be figured out.static final int
static final int
Max of IPv4 and IPv6 max MTUsstatic final int
IPv6/UDP header is 48 bytes, so we want MTU % 16 == 0.static final int
IPv4 Min MTU 596 gives us 588 IP byes, 568 UDP bytes, and with an SSU data message, 522 fragment bytes, which is enough to send a tunnel data message in 2 packets.(package private) static final long
how many packets will be considered within the retransmission rate calculation -
Constructor Summary
ModifierConstructorDescriptionPeerState
(RouterContext ctx, UDPTransport transport, byte[] remoteIP, int remotePort, Hash remotePeer, boolean isInbound, int rtt, SessionKey cipherKey, SessionKey macKey) SSU 1 only.protected
PeerState
(RouterContext ctx, UDPTransport transport, InetSocketAddress addr, Hash remotePeer, boolean isInbound, int rtt) For SSU2 -
Method Summary
Modifier and TypeMethodDescription(package private) boolean
acked
(long messageId, InboundMessageFragments.ModifiableLong highestSeqNumAcked) A full ACK was received.(package private) boolean
acked
(ACKBitfield bitfield, InboundMessageFragments.ModifiableLong highestSeqNumAcked) A partial ACK was received.protected boolean
An ACK of a fragment was received.(package private) void
add
(OutboundMessageState state) TODO should this use a queue, separate from the list of msgs pending an ack? TODO bring back tail drop? TODO priority queue? (we don't implement priorities in SSU now) TODO backlog / pushback / block instead of dropping? Can't really block here.(package private) void
adjustClockSkew
(long skew) Update the moving-average clock skew based on the current difference.(package private) List<OutboundMessageState>
allocateSend
(long now) Pick one or more messages we want to send and allocate them out of our window Adjusts the retransmit timer if necessary.(package private) void
changePort
(int newPort) Caller should sync; UDPTransport must remove and add to peersByRemoteHost map(package private) void
All acks have been sent.(package private) void
(package private) void
drop all outbound messages(package private) void
We received a backoff request, so cut our send window.(package private) int
Expire partially received inbound messages, returning how many are still pending.(package private) void
SSU 1 only.(package private) int
finishMessages
(long now) Expire / complete any outbound messages High usage - OutboundMessageFragments.getNextVolley() calls this 1st.(package private) int
Packet overhead plus room for acks(package private) int
how much payload data can we shove in there?long
How far off is the remote peer from our clock, in milliseconds? A positive number means our clock is ahead of theirs.int
2nd stat in CWND column, otherwise unused, candidate for removalint
3rd stat in CWND column, otherwise unused, candidate for removalint
how many seconds have we sent packets without any ACKs received?int
4th stat in CWND column, otherwise unused, candidate for removal(package private) SessionKey
The AES key used to encrypt/decrypt packets, set only after the connection is established.Grab a list of message ids (Long) that we want to send to the remote peer, regardless of the packet size, but don't remove it from our "want to send" list.(package private) SessionKey
The AES key used to verify packets, set only after the connection is established.Grab a list of message ids (Long) that we want to send to the remote peer, regardless of the packet size, but don't remove it from our "want to send" list.long
(package private) Map<Long,
InboundMessageState> Fetch the internal id (Long) to InboundMessageState for incomplete inbound messages.(package private) long
the last time we used them as an introducer, or 0long
When were the current cipher and MAC keys established/rekeyed? This is the connection uptime.long
when did we last send an ACK to the peer?long
when did we last receive a packet from them?long
when did we last send them a message that was ACKed?(package private) long
Latest of last sent, last ACK, last pinglong
when did we last send them a packet?boolean
int
I2NP messages received.int
I2NP messages sent.int
getMTU()
what is the largest packet we can send to the peer?(package private) SessionKey
The pending AES key for encrypting/decrypting packets if we are rekeying the connection, or null if we are not in the process of rekeying.(package private) int
getNextDelay
(long now) High usage - OutboundMessageFragments.getNextVolley() calls this 3rd, if allocateSend() returned null.(package private) SessionKey
The pending AES key for verifying packets if we are rekeying the connection, or null if we are not in the process of rekeying.int
int
int
int
int
int
An approximation, for display onlyint
Estimate how large the other side's MTU is.(package private) RemoteHostId
byte[]
what IP is the peer sending and receiving packets on?The peer are we talking to.int
what port is the peer sending and receiving packets on?int
getRTO()
how soon should we retransmit an unacked packet?int
getRTT()
how long does it usually take to get a message ACKed?int
how skewed are the measured RTTs?int
The Westwood+ bandwidth estimateint
how many bytes should we send to the peer in a second 1st stat in CWND column, otherwise unused, candidate for removalint
how many bytes can we send to the peer in the current secondint
stat in SST column, otherwise unused, candidate for removallong
If they have offered to serve as an introducer to us, this is the tag we can use to publish that fact.(package private) UDPTransport
Convenience for OutboundMessageState so it can fail itselfint
long
if we are serving as an introducer to them, this is the the tag that they can publish that, when presented to us, will cause us to send a relay introduction to the current peer(package private) boolean
highestSeqNumAcked
(long highest) Enter or leave fast retransmit mode, and adjust SST and window variables accordingly.(package private) int
boolean
boolean
boolean
isIPv6()
(package private) void
Transfer the basic activity/state from the old peer to the current peer SSU 1 or 2.(package private) void
messageFullyReceived
(Long messageId, int bytes) We received the message specified completely.(package private) void
We received a partial message, or we want to send some acks.protected void
messagePartiallyReceived
(long now) We received a partial message, or we want to send some acks.(package private) void
messageRetransmitted
(int packets, int maxPktSz) we are resending a packet, so lets jack up the rto(package private) void
packetReceived
(int size) (package private) void
packetsTransmitted
(int packets) (package private) void
removeACKMessage
(Long messageId) The ack was sent.(package private) void
setHisMTU
(int mtu) (package private) void
set the last time we used them as an introducer to now(package private) void
setLastPingTime
(long when) Note ping sent.(package private) void
setLastReceiveTime
(long when) when did we last receive a packet from them?(package private) void
setLastSendTime
(long when) when did we last send them a packet?void
Sets to true.(package private) void
setTheyRelayToUsAs
(long tag) If they have offered to serve as an introducer to us, this is the tag we can use to publish that fact.(package private) void
setWeRelayToThemAs
(long tag) if we are serving as an introducer to them, this is the the tag that they can publish that, when presented to us, will cause us to send a relay introduction to the current peerprotected boolean
SSU 2 onlytoString()
(package private) boolean
Are we out of room to send all the current unsent acks in a single packet? This is a huge threshold (134 for small MTU and 255 for large MTU) that is rarely if ever exceeded in practice.
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Field Details
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_context
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_log
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_remotePeer
The peer are we talking to. This should be set as soon as this state is created if we are initiating a connection, but if we are receiving the connection this will be set only after the connection is established. -
_keyEstablishedTime
protected final long _keyEstablishedTimewhen were the current cipher and MAC keys established/rekeyed? -
_lastACKSend
protected volatile long _lastACKSendwhen did we last send ACKs to the peer? -
_wantACKSendSince
protected volatile long _wantACKSendSincewhen did we decide we need to ACK to this peer? -
_remoteIP
protected final byte[] _remoteIPwhat IP is the peer sending and receiving packets on? -
_remoteIPAddress
cached IP address -
_remotePort
protected volatile int _remotePortwhat port is the peer sending and receiving packets on? -
_remoteHostId
cached RemoteHostId, used to find the peerState by remote info -
_mtu
protected int _mtuwhat is the largest packet we can currently send to the peer? -
_rtt
protected int _rttcurrent round trip time estimate -
RETRANSMISSION_PERIOD_WIDTH
static final long RETRANSMISSION_PERIOD_WIDTHhow many packets will be considered within the retransmission rate calculation- See Also:
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_packetsReceivedDuplicate
protected int _packetsReceivedDuplicatehow many dup packets were received within the last RETRANSMISSION_PERIOD_WIDTH packets -
_inboundMessages
list of InboundMessageState for active message -
_transport
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_dead
protected volatile boolean _deadhave we migrated away from this peer to another newer one? -
_isInbound
protected final boolean _isInboundis it inbound? -
MIN_MTU
public static final int MIN_MTUIPv4 Min MTU 596 gives us 588 IP byes, 568 UDP bytes, and with an SSU data message, 522 fragment bytes, which is enough to send a tunnel data message in 2 packets. A tunnel data message sent over the wire is 1044 bytes, meaning we need 522 fragment bytes to fit it in 2 packets - add 46 for SSU, 20 for UDP, and 8 for IP, giving us 596. round up to mod 16, giving a total of 608 Well, we really need to count the acks as well, especially 1 + (4 * MAX_RESEND_ACKS_SMALL) which can take up a significant amount of space. We reduce the max acks when using the small MTU but it may not be enough... Goal: VTBM msg fragments 2646 / (620 - 87) fits nicely. Assuming that we can enforce an MTU correctly, this % 16 should be 12, as the IP/UDP header is 28 bytes and data max should be mulitple of 16 for padding efficiency, and so PacketBuilder.buildPacket() works correctly.- See Also:
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MIN_IPV6_MTU
public static final int MIN_IPV6_MTUIPv6/UDP header is 48 bytes, so we want MTU % 16 == 0.- See Also:
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MAX_IPV6_MTU
public static final int MAX_IPV6_MTU- See Also:
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LARGE_MTU
public static final int LARGE_MTUIPv4 Max MTU based on measurements, 1350 fits nearly all reasonably small I2NP messages (larger I2NP messages may be up to 1900B-4500B, which isn't going to fit into a live network MTU anyway) TODO VTBM is 2646, it would be nice to fit in two large 2646 / 2 = 1323 1323 + 74 + 46 + 1 + (4 * 9) = 1480 So why not make it 1492 (old ethernet is 1492, new is 1500) Changed to 1492 in 0.8.9 BUT through 0.8.11, size estimate was bad, actual packet was up to 48 bytes bigger To be figured out. Curse the ACKs. Assuming that we can enforce an MTU correctly, this % 16 should be 12, as the IP/UDP header is 28 bytes and data max should be mulitple of 16 for padding efficiency, and so PacketBuilder.buildPacket() works correctly.- See Also:
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MAX_MTU
public static final int MAX_MTUMax of IPv4 and IPv6 max MTUs- Since:
- 0.9.28
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ACK_FREQUENCY
protected static final int ACK_FREQUENCYhow frequently do we want to send ACKs to a peer?- See Also:
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CLOCK_SKEW_FUDGE
protected static final int CLOCK_SKEW_FUDGE- See Also:
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Constructor Details
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PeerState
public PeerState(RouterContext ctx, UDPTransport transport, byte[] remoteIP, int remotePort, Hash remotePeer, boolean isInbound, int rtt, SessionKey cipherKey, SessionKey macKey) SSU 1 only.- Parameters:
rtt
- from the EstablishState, or 0 if not available
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PeerState
protected PeerState(RouterContext ctx, UDPTransport transport, InetSocketAddress addr, Hash remotePeer, boolean isInbound, int rtt) For SSU2- Since:
- 0.9.54
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Method Details
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getVersion
public int getVersion()- Since:
- 0.9.54
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changePort
void changePort(int newPort) Caller should sync; UDPTransport must remove and add to peersByRemoteHost map- Since:
- 0.9.3
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getRemotePeer
The peer are we talking to. Non-null. -
getCurrentMACKey
SessionKey getCurrentMACKey()The AES key used to verify packets, set only after the connection is established. SSU 1 only. -
getCurrentCipherKey
SessionKey getCurrentCipherKey()The AES key used to encrypt/decrypt packets, set only after the connection is established. SSU 1 only. -
getNextMACKey
SessionKey getNextMACKey()The pending AES key for verifying packets if we are rekeying the connection, or null if we are not in the process of rekeying. SSU 1 only.- Returns:
- null always, rekeying unimplemented
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getNextCipherKey
SessionKey getNextCipherKey()The pending AES key for encrypting/decrypting packets if we are rekeying the connection, or null if we are not in the process of rekeying. SSU 1 only.- Returns:
- null always, rekeying unimplemented
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getKeyEstablishedTime
public long getKeyEstablishedTime()When were the current cipher and MAC keys established/rekeyed? This is the connection uptime. -
getClockSkew
public long getClockSkew()How far off is the remote peer from our clock, in milliseconds? A positive number means our clock is ahead of theirs. -
getLastSendTime
public long getLastSendTime()when did we last send them a packet? -
getLastSendFullyTime
public long getLastSendFullyTime()when did we last send them a message that was ACKed? -
getLastReceiveTime
public long getLastReceiveTime()when did we last receive a packet from them? -
getConsecutiveFailedSends
public int getConsecutiveFailedSends()how many seconds have we sent packets without any ACKs received? -
getSendWindowBytes
public int getSendWindowBytes()how many bytes should we send to the peer in a second 1st stat in CWND column, otherwise unused, candidate for removal -
getSendWindowBytesRemaining
public int getSendWindowBytesRemaining()how many bytes can we send to the peer in the current second -
getRemoteIP
public byte[] getRemoteIP()what IP is the peer sending and receiving packets on? -
getRemoteIPAddress
- Returns:
- may be null if IP is invalid
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getRemotePort
public int getRemotePort()what port is the peer sending and receiving packets on? -
getWeRelayToThemAs
public long getWeRelayToThemAs()if we are serving as an introducer to them, this is the the tag that they can publish that, when presented to us, will cause us to send a relay introduction to the current peer- Returns:
- 0 (no relay) if unset previously
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getTheyRelayToUsAs
public long getTheyRelayToUsAs()If they have offered to serve as an introducer to us, this is the tag we can use to publish that fact.- Returns:
- 0 (no relay) if unset previously
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getMTU
public int getMTU()what is the largest packet we can send to the peer? -
getReceiveMTU
public int getReceiveMTU()Estimate how large the other side's MTU is. This could be wrong. It is used only for the HTML status. -
adjustClockSkew
void adjustClockSkew(long skew) Update the moving-average clock skew based on the current difference. The raw skew will be adjusted for RTT/2 here. A positive number means our clock is ahead of theirs.- Parameters:
skew
- milliseconds, NOT adjusted for RTT.
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setLastSendTime
void setLastSendTime(long when) when did we last send them a packet? -
setLastReceiveTime
void setLastReceiveTime(long when) when did we last receive a packet from them? -
setLastPingTime
void setLastPingTime(long when) Note ping sent. Does not update last send time.- Since:
- 0.9.3
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getLastSendOrPingTime
long getLastSendOrPingTime()Latest of last sent, last ACK, last ping- Since:
- 0.9.3
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getSendBps
public int getSendBps()The Westwood+ bandwidth estimate- Returns:
- the smoothed send transfer rate
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getReceiveBps
public int getReceiveBps()An approximation, for display only- Returns:
- the smoothed receive transfer rate
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incrementConsecutiveFailedSends
int incrementConsecutiveFailedSends() -
getInactivityTime
public long getInactivityTime() -
setWeRelayToThemAs
void setWeRelayToThemAs(long tag) if we are serving as an introducer to them, this is the the tag that they can publish that, when presented to us, will cause us to send a relay introduction to the current peer- Parameters:
tag
- 1 to Integer.MAX_VALUE, or 0 if relaying disabled
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setTheyRelayToUsAs
void setTheyRelayToUsAs(long tag) If they have offered to serve as an introducer to us, this is the tag we can use to publish that fact.- Parameters:
tag
- 1 to Integer.MAX_VALUE, or 0 if relaying disabled
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getSlowStartThreshold
public int getSlowStartThreshold()stat in SST column, otherwise unused, candidate for removal -
getConcurrentSends
public int getConcurrentSends()2nd stat in CWND column, otherwise unused, candidate for removal -
getConcurrentSendWindow
public int getConcurrentSendWindow()3rd stat in CWND column, otherwise unused, candidate for removal -
getConsecutiveSendRejections
public int getConsecutiveSendRejections()4th stat in CWND column, otherwise unused, candidate for removal -
isInbound
public boolean isInbound() -
isIPv6
public boolean isIPv6()- Since:
- IPv6
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getIntroducerTime
long getIntroducerTime()the last time we used them as an introducer, or 0 -
setIntroducerTime
void setIntroducerTime()set the last time we used them as an introducer to now -
messageFullyReceived
We received the message specified completely.- Parameters:
bytes
- if less than or equal to zero, message is a duplicate.
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messagePartiallyReceived
void messagePartiallyReceived()We received a partial message, or we want to send some acks. -
messagePartiallyReceived
protected void messagePartiallyReceived(long now) We received a partial message, or we want to send some acks.- Since:
- 0.9.52
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getInboundMessages
Map<Long,InboundMessageState> getInboundMessages()Fetch the internal id (Long) to InboundMessageState for incomplete inbound messages. Access to this map must be synchronized explicitly! -
expireInboundMessages
int expireInboundMessages()Expire partially received inbound messages, returning how many are still pending. This should probably be fired periodically, in case a peer goes silent and we don't try to send them any messages (and don't receive any messages from them either) -
getCurrentFullACKs
Grab a list of message ids (Long) that we want to send to the remote peer, regardless of the packet size, but don't remove it from our "want to send" list. If the message id is transmitted to the peer, removeACKMessage(Long) should be called. The returned list contains acks not yet sent only. The caller should NOT transmit all of them all the time, even if there is room, or the packets will have way too much overhead. SSU 1 only.- Returns:
- a new list, do as you like with it
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getCurrentResendACKs
Grab a list of message ids (Long) that we want to send to the remote peer, regardless of the packet size, but don't remove it from our "want to send" list. The returned list contains a random assortment of acks already sent. The caller should NOT transmit all of them all the time, even if there is room, or the packets will have way too much overhead. SSU 1 only.- Returns:
- a new list, do as you like with it
- Since:
- 0.8.12 was included in getCurrentFullACKs()
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removeACKMessage
The ack was sent. Side effect - sets _lastACKSend SSU 1 only. -
fetchPartialACKs
SSU 1 only.- Parameters:
rv
- out parameter, populated with true partial ACKBitfields. no full bitfields are included.
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setHisMTU
void setHisMTU(int mtu) - Since:
- 0.9.2
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messageRetransmitted
void messageRetransmitted(int packets, int maxPktSz) we are resending a packet, so lets jack up the rto -
packetsTransmitted
void packetsTransmitted(int packets) -
getRTT
public int getRTT()how long does it usually take to get a message ACKed? -
getRTO
public int getRTO()how soon should we retransmit an unacked packet? -
getRTTDeviation
public int getRTTDeviation()how skewed are the measured RTTs? -
getMessagesSent
public int getMessagesSent()I2NP messages sent. Does not include duplicates. As of 0.9.24, incremented when bandwidth is allocated just before sending, not when acked. -
getMessagesReceived
public int getMessagesReceived()I2NP messages received. As of 0.9.24, does not include duplicates. -
getPacketsTransmitted
public int getPacketsTransmitted() -
getPacketsRetransmitted
public int getPacketsRetransmitted() -
getPacketsReceived
public int getPacketsReceived() -
getPacketsReceivedDuplicate
public int getPacketsReceivedDuplicate() -
packetReceived
void packetReceived(int size) - Parameters:
size
- not including IP header, UDP header, MAC or IV
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ECNReceived
void ECNReceived()We received a backoff request, so cut our send window. NOTE: ECN sending is unimplemented, this is never called. -
dataReceived
void dataReceived() -
getLastACKSend
public long getLastACKSend()when did we last send an ACK to the peer? -
clearWantedACKSendSince
void clearWantedACKSendSince()All acks have been sent. SSU 1 only.- Since:
- 0.9.52
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unsentACKThresholdReached
boolean unsentACKThresholdReached()Are we out of room to send all the current unsent acks in a single packet? This is a huge threshold (134 for small MTU and 255 for large MTU) that is rarely if ever exceeded in practice. So just use a fixed threshold of half the resend acks, so that if the packet is lost the acks have a decent chance of getting retransmitted. Used only by ACKSender. SSU 1 only. -
getRemoteHostId
RemoteHostId getRemoteHostId()- Returns:
- non-null
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add
TODO should this use a queue, separate from the list of msgs pending an ack? TODO bring back tail drop? TODO priority queue? (we don't implement priorities in SSU now) TODO backlog / pushback / block instead of dropping? Can't really block here. TODO SSU does not support isBacklogged() now -
dropOutbound
void dropOutbound()drop all outbound messages -
getOutboundMessageCount
public int getOutboundMessageCount()- Returns:
- number of active outbound messages remaining (unsynchronized)
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setMayDisconnect
public void setMayDisconnect()Sets to true.- Since:
- 0.9.24
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getMayDisconnect
public boolean getMayDisconnect()- Since:
- 0.9.24
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finishMessages
int finishMessages(long now) Expire / complete any outbound messages High usage - OutboundMessageFragments.getNextVolley() calls this 1st. TODO combine finishMessages(), allocateSend(), and getNextDelay() so we don't iterate 3 times.- Returns:
- number of active outbound messages remaining
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allocateSend
Pick one or more messages we want to send and allocate them out of our window Adjusts the retransmit timer if necessary. High usage - OutboundMessageFragments.getNextVolley() calls this 2nd, if finishMessages() returned > 0. TODO combine finishMessages() and allocateSend() so we don't iterate 2 times.- Returns:
- allocated messages to send (never empty), or null if no messages or no resources
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getNextDelay
int getNextDelay(long now) High usage - OutboundMessageFragments.getNextVolley() calls this 3rd, if allocateSend() returned null. TODO combine finishMessages(), allocateSend() so we don't iterate 2 times.- Parameters:
now
- what time it is now- Returns:
- how long to wait before sending, or Integer.MAX_VALUE if we have nothing to send. If ready now, will return 0.
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isBacklogged
public boolean isBacklogged()- Since:
- 0.9.3
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fragmentSize
int fragmentSize()how much payload data can we shove in there?- Returns:
- MTU - 87, i.e. 533 or 1397 (IPv4), MTU - 107 (IPv6)
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fragmentOverhead
int fragmentOverhead()Packet overhead plus room for acks- Returns:
- 87 (IPv4), 107 (IPv6)
- Since:
- 0.9.49
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acked
A full ACK was received. TODO if messages awaiting ack were a HashMap<Long, OutboundMessageState> this would be faster. SSU 1 only.- Parameters:
highestSeqNumAcked
- in/out param, will modify if this seq. number is higher- Returns:
- true if the message was acked for the first time
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acked
A partial ACK was received. This is much less common than full ACKs. SSU 1 only.- Parameters:
highestSeqNumAcked
- in/out param, will modify if this seq. number is higher- Returns:
- true if any fragment of the message was completely acked for the first time
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acked
An ACK of a fragment was received. SSU 2 only.- Returns:
- true if this fragment of the message was acked for the first time
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highestSeqNumAcked
boolean highestSeqNumAcked(long highest) Enter or leave fast retransmit mode, and adjust SST and window variables accordingly. See RFC 5681 sec. 2.4- Parameters:
highest
- the highest sequence number that was acked- Returns:
- true if we have something to fast-retransmit
- Since:
- 0.9.49
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shouldRequestImmediateAck
protected boolean shouldRequestImmediateAck()SSU 2 only- Since:
- 0.9.56
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loadFrom
Transfer the basic activity/state from the old peer to the current peer SSU 1 or 2.- Parameters:
oldPeer
- non-null
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getTransport
UDPTransport getTransport()Convenience for OutboundMessageState so it can fail itself- Since:
- 0.9.3
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toString
-